SYNOPSIS: AURIC, TIRRA AND THE WIZARD KHELLEK ENTERED THE DUNGEONS OF RAKIRE ONLY TO FIND THE ENTRANCE GUARDED BY AN EVIL JACKALWERE! THE SPELLS OF KHELLEK AND THE COLD IRON OF THE TWO SWORDS JOIN TO DEFEAT THE SHAPESHIFTER...Not much plot advancement or character development here! I don't recognize the humanoids, but the beholder proved irresistible for the artist, who could not pass it up. What I'm wondering is what is the nameless, inhuman abomination that follows a beholder? Jubilex? Well, huh, perhaps further ads will paint that picture.EVER DEEPER INTO THE SUBTERRANEAN PASSAGES THEY GO...
FIGHTING THEIR WAY THROUGH EVIL HOARDS [sic...?] OF DUNGEON DWELLING HUMANOIDS...
...ENCOUNTERING BIZARRE CREATURES THAT SHOULDN'T EXIST OUTSIDE OF NIGHTMARES...
... AND BYPASSING NAMELESS, INHUMAN, ABOMINATIONS...
AURIC THE FIGHTER: THE JACKALWERE IS FINALLY SLAIN!
TIRRA THE ELF: SO WHAT HAPPENS NOW?
THE WIZARD, KHELLEK: NOW? NOW WE DELVE DEEPER INTO THE DUNGEON!
... TO THE DEEPEST DUNGEON VAULTS WHERE LIE THE TREASURES OF ROAKIRE: GOLD, SILVER, PRICELESS GEMS AND ITEMS OF ARCANE MAGIC!
Monday, October 30, 2017
"A Dungeons & Dragons Adventure" part 10, 1982.
Oh, wow, looks like it's been over a year since I last touched this sunset project! And yet... I still have several D&D comic book ads yet to post! I blame the slowdown of the CRPG Addict, who I was once trying to keep pace with. (It's not his fault, his task is just a bit of an Achilles and the Tortoise unwinnable race.) Well here, let's proceed at least one step onwards with this transcription of the 10th Dungeons & Dragons Adventure advertisement:
Subscribe to:
Posts (Atom)