Did You Know: computer Maniac Mansion was considered such a phenomenon that a kawaii Famicom re-implementation was made that doesn't use SCUMM? It retains most of the elements that Nintendo of America requested be removed as in the notorious expurgation article. Only later for the US NES release did we get a version built on the bones of the earlier ones. We didn't end up seeing many similar graphical adventure games on consoles with the exception of Nightshade and the Scooby-Doo title I mentioned there, and arguably Cosmic Spacehead... because A Joystick Is Not A Mouse, though Icom still had success porting their MacVentures to the NES and ignoring that directive. Apparently most of the time allotted for the development of this game was actually spent developing the SCUMM scripting language (Script Creation Utility for Maniac Mansion, don't you know?) which meant this project ran into overtime -- but they sure ended up getting a lot of mileage out of the framework, first at Lucasarts and also at Humongous!
If you haven't played Maniac Mansion, the authoritative way to do so is through the AGS fan remake Maniac Mansion Deluxe by "Lucasfans", if you can find it. MM was one of my very first pieces of sneakernet warez back in the day, but it wasn't until MMD that I was able to finish it (... because a keyboard is also not a mouse, and slows you down for timed puzzles involving eg. draining flashlight batteries.) And, of course, you should all have SCUMMVM installed on your devices to facilitate investigation and revisitation of this game, its successors and brethren. Did you ever see the Maniac Mansion TV show? At the time it felt very strange to watch, knowing that most viewers would have no idea it was a video game first, and that likely more money was spent on an episode-by-episode basis than was spent on making the entire game it was based on.
If you have any interest in the unusual aesthetics of early versions of MM for older machines (C64, Apple 2), it's worth looking up its Lucasarts predecessors, the Habitat MMORPG and the Labyrinth adventure game (with creative input from Douglas Adams! "Adumbrate the elephant" indeed!)
And that's really just about everything I have to say about Maniac Mansion. Hats off, Lucasarts, you made some good adventure games, and eventually you also made the Dig and Full Throttle as well.
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