We have ... basically, a pile of further posts in this series to get out of the way. The more I delve into the what I thought would be minute pool of video-game themed ANSI artwork, the more I find -- for every post I make, further material is made available to me for two more posts. As the material on my workbench has expanded, I've had the luxury of hashing the pieces out into different themed categories, so you can enjoy comparing and contrasting different approaches to the same subject rather than the jarring and schizoid channel-flipping approach you've seen in previous posts. So this post is a pile of pieces made on rare or singular themes, whereas in the future we will be seeing more sprees on related topics.
Pokémon was a huge video game franchise -- at times singlehandedly floating parent company Nintendo through hard times -- though one under-represented in ANSI art, only emerging as it did in 1996, as this whole culture was in the process of winding down. Here are a few takes on the series' flagship mon(ster), Pikachu the electric squirrel:their cartoon, perhaps?
To those not privy to the brave new world -- not running the powerful programs or owning the formidable hardware needed to run them -- it could be difficult to differentiate between work produced through painstaking laborious effort and work produced by a couple of clicks. Then folks who had a hat trick of the skills, the infrastructure, AND sophisticated design sensibilities schooled us in separating the wheat from the chaff, and this sort of thing started to disappear from artpack collections: